The AnimInfo class.
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#include <PlayerAnimator.h>
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| AnimInfo (const string &, double, double, Time) |
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string | getName () |
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double | getCurrent () |
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double | getTarget () |
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Time | getDuration () |
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double | getSpeed () |
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int | getStateNode () |
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void | setStateNode (int) |
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void | update (const string &, double, double, Time) |
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bool | isDone () |
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bool | isInit () |
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void | init (double current, Time time) |
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void | update (Time time) |
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string | _name |
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double | _current |
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double | _target |
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Time | _duration |
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Time | _last_update |
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double | _speed |
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bool | _done |
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bool | _init |
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int | _stateNode |
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The documentation for this class was generated from the following files: